As Famitsu explains Zero time dilemmaIn a new preview, game creator Kotaro Uchikoshi asks fans to pack a “large plastic bag.”
Long-time fans of the Zero escape the series really won’t be surprised by the premise. The first two games featured life threatening games called Nonary Game. While the events of Zero time dilemma may have taken place before the previous games, they are also life and death situations.
This time, the nine participants are stuck in an underground nuclear shelter, and separated into groups of three. In order for participants to escape, they must acquire six passwords, but every time a password is revealed, one participant dies. In other words, six of the participants are apparently supposed to die before the others can escape. Or are they doing it? Apparently, the fate of all participants and the possible alternative outcomes depend on the player’s decisions.
Brief spoilers for the previous two games follow below. Walk past the following image to learn more about Kotaro Uchikoshi’s statement to fans.
The results of the Nonary Games have varied in the previous games in the series. In Nine hours, nine people, nine doors, Zero arranged the games so that everyone had a chance to survive. However, he is delighted to succeed in having three of his enemies from Cradle assassinated. In Zero Escape: the last reward of virtue, protagonist Sigma learns he can time travel, so he jumps between timelines and explores alternate endings to find one that will allow everyone to survive. The real apparent end among them leads to Zero time dilemma.
Uchikoshi shared this brief, but graphic tweet when asked what to prepare to play Zero time dilemma. Apparently there will be graphic violence.
@ SwedishNerd99 What you need to play ZTD are the game software, the machine, and a large plastic bag.
– Kotaro Uchikoshi Eng (@Uchikoshi_Eng) March 10, 2016
Zero time dilemma will be released in summer 2016 on 3DS and PlayStation Vita. You can read our previous coverage here and here.